In RIGS, 6-8 players are split into two teams, before selecting and strapping into a mech, and launching into the arena. It’s also a great showcase for Sony’s headset, thanks to chunky, colourful art and frenetic multiplayer battles. RIGS is a first-person, mech-based mixture of deathmatch and future-sport that’s exclusive to PSVR. Sure, the deliberately clunky controls feel restrictive when you’re trying to dodge attacks, but at all other times the VR experience – including a cleverly thought-through input system where the right stick turns you in 30-degree intervals as you freely look around – is incredibly immersive, and utterly scary. ![]() In first person, every room feels constrictive, with overflowing detritus and ruined furniture blocking your path. What’s more, while the Baker plantation might not be as sprawling in Res 7 as the original game’s Spencer mansion, it feels plenty big enough when its crazed residents are pursuing you in VR. Keep your closest teddy to hand: gaming’s original scare-fest is back – and suitably terrifying in VR.Īnother gasp-inducing surprise of PlayStation’s E3 2016 press conference, the pant-wetting trailer gave plenty of journalists nightmares – and it turns out that was all just a teaser for the terror of Resident Evil 7.Ī tight field of view, plodding movement speed and a game world packed full of incidental (and gross) detail leave you constantly on edge, wondering if the next enemy is going to appear in front, above, below or behind you.
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